NeoForge

Discover NeoForge mods built to support multiple Minecraft versions. From new adventures to performance upgrades, enjoy mods that stay compatible as the game evolves.

Let Me Despawn (1.20.1 → 1.21.8) – Smarter Mob Despawn

When I first came across Let Me Despawn, I didn’t think it would matter much. On paper, it’s just a mod that tweaks despawn rules. But after a few weeks of play, and especially when I loaded up heavier modpacks, I realized this small change can quietly make your world feel a lot smoother. At […]

Geophilic (1.16.5 → 1.21.8) – Vanilla-Style Biome Enhancements

Let’s be honest the vanilla Overworld is charming, but after years of walking across the same plains, forests, deserts, and taigas, it starts to feel repetitive. Everything is neat and predictable: deserts are just wide sheets of sand, forests are filled with identical trees, and jungles are dense but not particularly exciting. That’s where Geophilic […]

Sodium Extra (1.16.5 → 1.21.8) – More Visual Controls for Sodium Users

I probably don’t need to explain what Sodium is if you’re playing on Fabric and care about FPS, you’ve already installed it. But if you’ve ever caught yourself missing OptiFine’s tiny toggles turning off lava animations, tweaking the sky, reducing particles then you know exactly what Sodium leaves behind. That’s where Sodium Extra comes in. […]

Tectonic (1.20.1 → 1.21.8) – When Minecraft’s Terrain Becomes Epic

The first time I generated a Tectonic world, I wasn’t ready. I spawned on a coastal plain and within minutes was looking at a mountain chain that towered into the clouds and stretched far beyond my render distance. Minecraft didn’t feel like blocky hills anymore it felt cinematic, like something from Skyrim or Breath of […]

NeoForge API (1.20.1 → 1.21.8) – A Modern Successor to Forge

Forge has been the backbone of Minecraft modding for over a decade. Nearly every big content mod from Thaumcraft to Thermal Expansion was built on Forge. But as Minecraft grew, so did frustrations. Forge updates lagged behind new Minecraft releases, compatibility issues piled up, and community trust in the project’s leadership weakened. Out of that […]

The Pixelmon Modpack (1.16.5 → 1.21.1) – Complete Pokémon Experience in Minecraft

I had played Pixelmon before installing mods one by one, chasing down dependencies, and fiddling with configs. It always worked in the end, but it felt like building the same house brick by brick. Then I discovered The Pixelmon Modpack, which promised a ready-to-play Pokémon world bundled into one package. From the first launch, it […]

Distant Horizons (1.16.5 → 1.21.8) – See the World Beyond Your Render Distance

I didn’t understand how claustrophobic Minecraft’s horizon was until I tried Distant Horizons. Normally, climbing a mountain feels rewarding for only a moment the fog closes in, and anything beyond 32 chunks dissolves into nothing. But the first time I ran Distant Horizons, I stood at the top of a ridge and actually saw a […]

Terralith (1.20.1 → 1.21.8) – Expansive World Generation with 100 New Biomes

I first heard about Terralith not from a website, but while visiting a friend’s server. They told me, “Wait until you see the mountain ridge to the north.” When I climbed that ridge, it wasn’t like any vanilla mountain I had seen before towering spires cut the sky, rivers ran through massive canyons, and the […]