M

Litematica: Client-Side Schematic Building Tool

MOD

A client-side schematic mod that overlays build guides in your world, with material lists and creative-mode placement tools.

Litematica is a modern, client-only schematic mod built for light mod loaders—LiteLoader on 1.12.x, Rift on 1.13.x, and Fabric from 1.14 onward. It solves the painstaking problem of translating block-by-block structure plans into your world by rendering semi-transparent holograms of saved schematics directly in the environment. No server-side installation is required, making it ideal for solo builders, server architects, and anyone who references external designs.

The mod is especially suited for creative-mode projects, where you need to place thousands of blocks accurately across large areas. A built-in easy place mode (creative only) automatically selects the correct block from your hotbar as you aim at each hologram position, streamlining repetitive work. For survival players, Litematica provides precise visual guidance, but it deliberately omits the old-style printer function; that functionality is left to optional extension mods (like the litematica-printer additions) if you need automated placement.

  • Schematic Overlay: Displays configurable ghost layers of any saved structure, with per-schematic offset, rotation, and mirroring.
  • Material Lists: Generates complete block requirements for a schematic or a selected subregion, exportable for shopping lists or resource gathering.
  • Area Selection Tools: Create new schematics from in-game areas using simple point-and-drag selections, with support for multiple named regions.
  • Layer-by-Layer Control: Limit rendering to specific Y-levels, perfect for building floor by floor or verifying redstone wiring layer by layer.
  • Multi-Schematic Management: Load and work with several schematics simultaneously, each independently positioned and toggleable.

Litematica requires the malilib library on all supported loaders. A Forge version exists only for Minecraft 1.12.2; for later Forge builds you must use third-party ports (such as Forgematica). Rendering is known to break on MC 1.21.3+ with any shader packs enabled, so you must disable shaders when using schematic overlays on those versions. Earlier versions work better with Iris and Sodium, but Optifine remains largely incompatible and is not recommended.