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Multiverse-Inventories: World-Specific Player Data Management

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Manage distinct player inventories, Ender chests, and stats across different worlds or world groups with Multiverse-Inventories.

Multiverse-Inventories is an essential add-on for Multiverse-Core, designed to bring granular control over player data within your server's various worlds. If you manage a server with distinct game modes or environments – such as a survival world, a creative space, and a dedicated minigame lobby – you likely need players to have unique inventories, health, and experience levels for each.

This plugin solves the common challenge of preventing players from carrying items or progress between these separate experiences. Instead of requiring complex proxy networks like BungeeCord or Velocity to manage player data across different server instances, Multiverse-Inventories enables you to achieve this separation directly on a single Minecraft server. It empowers server administrators to define exactly what player data is shared or kept unique as players transition between worlds or groups of worlds, ensuring each environment offers a distinct and intended gameplay experience.

  • Separate player inventories, Ender chests, health, hunger, experience, and bed spawns per world.
  • Group multiple worlds together to share specific player data, creating cohesive gameplay zones.
  • Retain player last location within a world before teleporting out, aiding in navigation and continuity.
  • Provides server owners flexibility to host diverse game modes on one instance without cross-contamination of player items or stats.

To utilize Multiverse-Inventories, it is a strict requirement to have Multiverse-Core installed and configured on your server. This plugin integrates directly with Multiverse-Core's world management system to effectively segment and manage player data, making it a powerful tool for any multi-world server administrator.