GreenVoid – Chroma Key Shader for Content Creators
SHADERA minimal shaderpack that turns Minecraft's world into a flat, solid color for clean chroma keying, while keeping your character visible.
GreenVoid is a purpose-built Minecraft shader that eliminates the pain of isolating your character from the game environment for video compositing. Instead of wrestling with complex mods, alpha masks, or external screen recording trickery, you simply load the shader and the sky, terrain, water, clouds, and even mobs become a smooth, unshaded solid color. The result keys out perfectly in any editing application, while your player model and whatever you hold in your hands remain fully textured and completely visible. This makes it ideal for machinima creators, streamers who need clean overlays, and anyone making thumbnails or animated skits.
Every component can be controlled independently: you can key out only the sky and keep the world normal, or replace the world with a solid backdrop while leaving the sky untouched. A full palette of preset colors—green, magenta, cyan, blue, red, yellow, white, and black—lets you pick the best contrasting hue for your footage, and you are never forced to use green if you find it hard to see. GreenVoid is tagged as “potato” for a reason: its shading is intentionally minimal so it runs smoothly even on integrated graphics, leaving all your performance headroom for recording.
- Independent color control – Set separate solid colors for the sky, the world terrain/water/clouds, and all entities except your player.
- Quick presets – Switch instantly between eight clear key colors to match different recording conditions or to key out separate visual passes.
- Toggleable elements – Enable or disable keying for sky, world, and entities with a single click, giving you a partial key or a full studio backdrop.
- Player always visible – Your character model, armour, and held items are excluded from any color fill, so your movements read clearly at all times.
- Clean settings interface – Every option is labeled in plain language, accessible directly from the shader options menu without digging through config files.
GreenVoid requires OptiFine to run and is not currently compatible with Iris or other standalone shader loaders. It does not alter any UI elements, menus, or the hand-held map; only the 3D world geometry is affected. Because mobs and dropped items are treated as part of the world key, you will need to plan scenes accordingly if you want to keep certain entities visible. No resource packs or additional mods are required, and the shader leaves your save files untouched.