Vice Wave – Retro Miami Shaderpack
SHADERA shaderpack inspired by GTA VI's Miami aesthetic, featuring pink sunsets, purple nights, and neon-colored block light.
Vice Wave is a stylized, atmosphere-first shaderpack that recreates the retro Miami look teased in GTA VI. Instead of layering on heavy effects, it carefully rebalances the sky, fog, and lighting to deliver blazing pink and orange sunsets, purple-graded nights, and soft, readable shadows. The goal is to give your world a permanent vice-wave postcard feel without sacrificing vanilla clarity—builds remain easy to read, and gameplay doesn’t get lost in overprocessing.
This pack solves the problem of making modern cities, beachside builds, or neon-lit alleyways actually feel like they belong on Ocean Drive. You get the warmth of a 1980s Miami color palette while keeping resource demands reasonable through selectable profiles. It’s ideal for creative builders who want a cinematic backdrop for their metropolis, photographers chasing the perfect sunset screenshot, and anyone tired of hyperrealistic shaders that wash out the vanilla charm. The semi-realistic approach means you won’t get physically accurate light transport, but you will get a consistent, mood-driven aesthetic that runs on a wide range of hardware when using the Low or Medium presets.
- Vice-wave sunsets and sunrises — pink, orange, and violet gradients stretch across the sky and tint the fog.
- Stylized purple-graded nights — dark skies get a subtle purple lift with bright, visible stars.
- Neon block light — torches, glowstone, and lamps project a colored neon glow, defaulting to a soft pink.
- Performance profiles — Low (no shadows or bloom), Medium (balanced default), High (4096-resolution shadows with softer filtering).
- Deep customization — adjust sunset intensity, night brightness, neon color and intensity, water opacity, bloom, saturation, vignette, and optional chromatic aberration in the Shader Pack Settings.
To install, you need Iris (Fabric) or OptiFine. Place the Vice Wave .zip file inside your shaderpacks folder—reachable in-game via Options → Video Settings → Shader Packs → Open Shader Pack Folder—then select it from the list. The High profile benefits from a dedicated GPU with at least 4 GB of VRAM, while the Low profile comfortably runs on integrated graphics. This shaderpack does not aim for photorealism; it trades physical accuracy for a bold, consistent Miami vice-wave identity that transforms every sunset and city street.